INDIGO DESIGN WINNER 2022

INDIGO DESIGN WINNER 2022

INDIGO DESIGN WINNER 2022

INDIGO DESIGN WINNER 2022

INDIGO DESIGN WINNER 2022

INDIGO DESIGN WINNER 2022

INDIGO DESIGN WINNER 2022

INDIGO DESIGN WINNER 2022

Cubism

/by Vanbo

Indigo Design Award: Cubism

2022 Agency Winner

Gold Winner in UX, Interface & Navigation for Games for Digital Design

Gold Winner in Virtual Reality (VR) Design for Digital Design

Silver Winner in Virtual Reality (VR) Design for mobiles

Bronze Winner in UX, Interface & Navigation

Created by:

Lead Designer

Thomas Van Bouwel

Design Company

Vanbo

Design Team

Thomas Van Bouwel

Credits:

Individual Credits

Game Designer: Thomas Van Bouwel

Description

Cubism is a deceptively simple AR/VR puzzle game on Oculus Quest, where you assemble increasingly complex shapes out of colorful blocks. The game uses a minimal approach in both its game design and interaction design, making for a very accessible game that's easy to pick-up and play for newcomers to VR. Supporting the Quest's handtracking and passthrough capabilities, the game explores how to create intuitive interactions in AR - both in it's menu interactions and it's precise control of the game's puzzle pieces.

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