INDIGO DESIGN WINNER 2020

INDIGO DESIGN WINNER 2020

INDIGO DESIGN WINNER 2020

INDIGO DESIGN WINNER 2020

INDIGO DESIGN WINNER 2020

INDIGO DESIGN WINNER 2020

INDIGO DESIGN WINNER 2020

INDIGO DESIGN WINNER 2020

LUPA

/by Zachra Pradipta

Indigo Design Award: LUPA

2020 Non-Professional Winner

Gold Winner in Interactive Design for Digital Design

Silver Winner in Digital Tools and Utilities for Digital Design

Silver Winner in UX, Interface & Navigation for Digital Design

Created by:

Design Director

Zachra Pradipta

Company/University or Design School

Savannah College of Art and Design

Client

LUPA acts as a device to enhance children's learning experience in museums. Children are curious and full of energy but still need guidance.

Design Team

Zachra Pradipta - Project Lead, Sarina Perli - Assistant Lead, Andrea Castro - Prototype, Mya Hodgdon - Graphic Designer

Credits:

Entrant Companies

Savannah College of Art and Design, US

Advertiser/Brand

Lupa Design Team, US

Individual Credits

Project Lead: Zachra Pradipta, Savannah College of Art and Design

Assistant Lead: Sarina Perli, Savannah College of Art and Design

Prototype: Andrea Castro , Savannah College of Art and Design

Graphic Designer: Mya Hodgdon, Savannah College of Art and Design

Description

Lupa is a device that uses AR technology to provide further learning opportunities for children within the Savannah History Museum. Based on the idea of a magnifying glass, Lupa allows children to take a closer look into the history of Savannah. Children will be able to explore exhibitions and installations by waving Lupa to the object and as the device identifies the object, it will display various activities and children-friendly information. As well as being able to capture moments and memories with the device’s camera and save it to view later. There are two ways to use Lupa. The first one is the Free Explore, which allows children to roam around the museum and learn about any exhibit they want at any time. On the other hand, there is the Scavenger Hunt, where children can follow a specific path, with arrow navigations, that will lead them to different exhibits and do activities related to them. By the end of every activity, children will be rewarded coins and once they have collected them all, they will be given an explorer filter which could be printed out at the museum as an explorer certificate. Lupa acts as a bridge of communication between the knowledge provided by museums to children.

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