INDIGO DESIGN WINNER 2020

INDIGO DESIGN WINNER 2020

INDIGO DESIGN WINNER 2020

INDIGO DESIGN WINNER 2020

INDIGO DESIGN WINNER 2020

INDIGO DESIGN WINNER 2020

INDIGO DESIGN WINNER 2020

INDIGO DESIGN WINNER 2020

Token

/by Eli Clein

Indigo Design Award: Token

2020 Non-Professional Winner

Gold Winner in Digital Tools and Utilities for Digital Design

Silver Winner in UX, Interface & Navigation for Digital Design

Bronze Winner in Interactive Design for Digital Design

Created by:

Design Director

Eli Clein

Company/University or Design School

Savannah College of Art and Design

Client

Savannah College of Art and Design

Design Team

Eli Clein - Project Manager, UX Engineer; Maria Ruiz - Interaction Designer; Esther Holliday - UX Researcher; Connelly Morris - UX Researcher; Seungpil Lee - Visual Designer

Credits:

Entrant Companies

Savannah College of Art and Design, US

Advertiser/Brand

Savannah College of Art and Design, US

Individual Credits

Project Manager, UX Engineer: Eli Clein, Savannah College of Art and Design

Interaction Designer: Maria Ruiz, Savannah College of Art and Design

UX Researcher: Esther Holliday, Savannah College of Art and Design

UX Researcher: Connelly Morris, Savannah College of Art and Design

Visual Designer: Seungpil Lee, Savannah College of Art and Design

Description

The school-to-prison pipeline is aided by a lack of empathy in current school discipline systems. Suspension removes students from the place they are meant to learn, leading to increased disciplinary problems later on. Restorative Justice aims to improve the cycle. However, this method relies heavily on students’ verbal and communication abilities, potentially inhibiting effective problem-solving. Token is a tactile facilitation tool for collaborative problem- solving between authority figures and students. This system fosters a change in students’ behavior and implements empathy into the institutional discipline system through three steps: identifying the situation and people involved, perspective-taking using emojis, and goal setting. The tactility of the toolkit enables distributed cognition, simplifying the communication process, and allowing for increased problem-solving. The goal of these restorative conversations is to build a growth mindset within students, encouraging students to take control of their future and reduce disciplinary incidents.

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